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Old Sep 21, 2006, 08:47 AM // 08:47   #1
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Default Missing sounds after recent updates

After the recent updates, I have some of the sounds missing. Like when I'm casting an enchantment on myself - that should make a sound while casting, but it only makes the "final" sound after it's finished. Same with blessed signet. Or when I activate sprint with my warrior - no sound. Anyone else having this problem?
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Old Sep 21, 2006, 10:52 AM // 10:52   #2
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yes, I have noticed this from time to time. With my ritualist...sometimes when I cast Spirit Rift it's fine. Sometimes I don't see the white circle above her head or any sound until she casts it. Rather odd. I was having memory problems and since I now am only on half RAM for the time being I put it down to that but if other people are having the same problem then maybe it's not me...
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Old Sep 21, 2006, 10:59 AM // 10:59   #3
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I am having the same problems and ANET have still haven't issued a statement at least on what they intend to do about it.
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Old Sep 21, 2006, 10:59 AM // 10:59   #4
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It's true that in the case of activating sprint, for example, it doesn't even show the visual effect of it (the trail behind the character). So it's probably more than just the sound of skill activation not playing.
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Old Sep 21, 2006, 02:43 PM // 14:43   #5
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Yeah, I found another one yesterday. I cast retribution on my new Mo/W and got no sound and no animation. Not even the spinning white skulls rotating around me.
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Old Sep 21, 2006, 08:32 PM // 20:32   #6
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i have an issue with too much sound now. even my monk with tattoo armor makes a sound as if he wears a ringmail and everybody else around me too. it's very annoying.
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Old Sep 21, 2006, 08:58 PM // 20:58   #7
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I can't hear any of the normal weapons-hitting-flesh/armour noises since the update this morning

It's so weird to play like that...makes it seem really dreamlike and unreal. Annoying as hell also, i didn't realise how much i rely on those sounds as a melee char to tell if i'm hitting or missing, or as a monk/caster to tell if i or someone else is being hit and i need to do sth about it.
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Old Sep 21, 2006, 08:59 PM // 20:59   #8
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I can't hear any of the normal weapons-hitting-flesh/armour noises since the update this morning

It's so weird to play like that...makes it seem really dreamlike and unreal. Annoying as hell also, i didn't realise how much i rely on those sounds as a melee char to tell if i'm hitting or missing, or as a monk/caster to tell if i or someone else is being hit and i need to do sth about it.
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Old Sep 21, 2006, 09:02 PM // 21:02   #9
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I've found that sometimes when I use Dodge the animation doesn't appear, nor does the sound occur. Odd. =\
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Old Sep 21, 2006, 09:55 PM // 21:55   #10
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When my characters change their secondary professions at the profession changer after switching cities or districts, the initial lighting + sound effects are always skipped. After that, these effects work normally again. This glitch is very easy to replicate.

Last edited by lord_shar; Sep 21, 2006 at 10:34 PM // 22:34..
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Old Sep 21, 2006, 09:57 PM // 21:57   #11
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Very strange... I had the same problem after the huge update some days ago, although it was random, sometimes the sounds didn't work sometimes they did - however after the update today everything seems to be ok again.
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Old Sep 21, 2006, 11:43 PM // 23:43   #12
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For the past 2 weeks or so I've only been missing a good majority of my sounds in game. The only sounds I hear are random footsteps, music, and whenever I cancel a spell or have it interrupted. It's somewhat annoying to be playing and all I can hear is music and then have this sudden click whenever my a skill gets interrupted...

Anyone else having problem with just music/skill interruptions playing?
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Old Sep 22, 2006, 12:17 AM // 00:17   #13
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I've been missing sound and skill effects too. However, it's kinda temporary on my computer. Whenever I enter a new zone, the first time I cast any spell, it will be missing the effect and as a result the sound too. After that, whenever I cast the same spell again, the effect and sound are both play properly (until I enter a new zone, then rinse and repeat). Some spells with two parts aren't always affected, like someone mentioned, I never lose the sound when a spirit appears, but the first time will be missing the casting sound (because the effect is missing).

Ah poo, nvm what I said. In a full party, I still randomly lose effects and sound.

Last edited by bakaboiya; Sep 22, 2006 at 12:44 AM // 00:44..
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Old Sep 22, 2006, 12:15 PM // 12:15   #14
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Same here. Sometimes the visual effects and sounds don't appear when using a skill, but other times they do.
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Old Oct 11, 2006, 11:55 AM // 11:55   #15
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I am still having these problems a month on from the big update.

Some hope would be nice.
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Old Oct 11, 2006, 12:38 PM // 12:38   #16
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I'm still having problems. I don't always get sounds when I:

Use a stance;
Gain a skill point;
Use and enchantments;
Cast a spirit.

Annoying.
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Old Oct 11, 2006, 06:30 PM // 18:30   #17
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I've also noticed some sounds not playing when they should off and on.
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Old Oct 11, 2006, 07:30 PM // 19:30   #18
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I too have the sound problems.
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Old Oct 16, 2006, 12:26 PM // 12:26   #19
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this is hitting me too now.... i dont see wells until theyve been active for a few seconds

so, i cast it in a field of corpses and have no idea where to go

anyone heard anything about a fix?
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Old Oct 18, 2006, 05:38 AM // 05:38   #20
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i still think this is linked to the missing gfx effects bug. while they supposedly fixed that in the oct 12th update (it did get better), i still lose gfx effects from time to time and the corresponding sounds that go with it.
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